Design In The Browser Means An Iterative Workflow

Designing in the browser is a topic that comes up often as web designers shift to a responsive workflow. There’s something of a divide in opinion, though. Some insist designing in the browser is the only way to go, while others suggest it can’t be done and graphic editors like Photoshop are still required. I think part of the divide has to do with what it really means to design in a browser.

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Are Compressive Images A Good Solution For High Resolution Displays?

One of the challenges with responsive design is how to handle images. The issue gets more complicated when we consider images optimized for retina and other high resolution displays. Ideally we’ll use vector graphics or icon fonts where possible and even better replace images with code where we can. However, sometimes we need to serve bitmapped images.

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Responsive Design Is Easier Than You Think

Robin left a comment on my post about responsive design always being appropriate suggesting I didn’t know what I was talking about when I said a responsive site takes a similar amount of time to design and develop as a static site. I understand where the comment comes from, but as you might expect, I disagree.

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Visual Design Systems (Maintaining Consistency Across Devices)

You might think the goal of a responsive design is to present the exact same experience to visitors regardless of what device they use and under what context they visit. The experience is going to be different though, because the device and context are different. What we want to provide is the same level of experience and that means our designs will look different across devices.
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Is A Dedicated Mobile Design Ever Appropriate?

A few weeks ago I offered some thoughts about why responsive design is always appropriate. Jon Michael Christensen followed up on my post and offered some interesting thoughts of his own. I’d like to continue the conversation.
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