Visual Design Systems (Maintaining Consistency Across Devices)

You might think the goal of a responsive design is to present the exact same experience to visitors regardless of what device they use and under what context they visit. The experience is going to be different though, because the device and context are different. What we want to provide is the same level of experience and that means our designs will look different across devices.
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Is A Dedicated Mobile Design Ever Appropriate?

A few weeks ago I offered some thoughts about why responsive design is always appropriate. Jon Michael Christensen followed up on my post and offered some interesting thoughts of his own. I’d like to continue the conversation.
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Become A Better Designer Through Critical Thinking

Last week I offered some general thoughts on how become a better designer when you’re feeling overwhelmed with all there is to learn. I briefly mentioned critical thinking about design as an important part of the process. I’d like to expand on that brief mention.
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How To Learn Design When You Feel Overwhelmed

After finishing last’s week’s post about design principles and decision decisions, I realized I may not have answered Mita’s question that led to the post. The question also dealt with that overwhelming feeling you might get when looking ahead at all the things you need to learn to become a proficient designer.
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SOLID Object Oriented Principles And CSS: Part 2

How should you define the abstraction in a class? What should the class do? What responsibilities should it have? When you want to add something new to the class, should you modify it or extend it? These are some of the questions SOLID principles attempt to answer.
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