Keeping Up With Technology And Learning New Subjects

It’s been a few years, but I can still remember when I first started teaching myself how to build websites and how much I needed to learn. The obvious first step was learning html, which I was somewhat familiar with already. After that I had no idea where to turn next.

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Designing Unknown Content In 2 Dimensions

Earlier in the week I was talking about relative measurements like root em (rem) and the different viewport measurements (vw, vh, vmin, vmax). It reminded me of some things I’ve been thinking about in regards to designing for unknown content and some of the differences in designing for print and the web.

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Design Fundamentals: Download Your Free Sample From The Book

When I released my book Design Fundamentals a few months back, quite a few of you suggested I should offer a free sample. It was a good idea and a complete oversight on my part for not having offered one initially.

I’m correcting that today.
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How Design Patterns And Component Libraries Create Unity And Context

Earlier in the week I offered some thoughts about components, design patterns, and pattern libraries. In that post I shared some things about the house I grew up in and how it was built on the same plan as other houses in the neighborhood. I want to talk a little more about the neighborhood and how it created a context for each of the houses within.

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Components, Design Patterns, and Creative Solutions To Custom Problems

I grew up in a house on suburban Long Island. The house was in the middle of a neighborhood where all the houses were built on the same plan. They were all built from the same design pattern.

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