How To Minimize Errors And Create More Usable Websites: Part I

Errors happen. It’s inevitable that any system will fail at times. Often failures are attributed to human error. Most, though are really due to design errors. As designers what can we do to minimize errors and their effects on our sites and in our applications?
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Thoughts About Redundancy In Web Design

Redundancy is the use of more elements than necessary to maintain system performance in the event that one or more elements fails. It’s probably not a word you think about much when creating a new design, but it’s an important principle of design and one you use all the time, even if you aren’t thinking about it.
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How To Use Size, Scale, And Proportion In Web Design

Loud and soft, dark and light, big and small. Each is a relative measurement of some quality on some scale. Day doesn’t exist without night and up doesn’t exist without down. Each exists in contrast to the other and contrast occurs on a scale.
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Is Design A Commodity?

Last week I was reading an article in How Magazine, titled “An Irreversible Movement,” by David C. Baker. The article was actually two essays, one by Baker and one by Debbie Millman, with each author taking a different side on crowdsourcing and it’s impact on design and designer’s. Baker had a quote within his essay about design being a commodity

Design is or (soon will be) approaching commodity status, but the management of the design process is difficult, misunderstood, and undervalued.

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Structures As Patterns and Textures: The Elements Of Design Part IV

Structures, specifically patterns and textures, are used to differentiate one form from another and a form from it’s surrounding space. They also add interest, depth, and a sense of realism to your design. They can be added to individual forms or to the space around forms and they are created through organized or random structuring of elements.
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